Guild Hall Arenas

by John Corpening and Seth Chadwick on October 2, 2015 Hello, Tyria! You may recall that back in June we discussed the six design pillars of our guild hall system. We would like to talk to you about one way in which we are realizing pillar five—activating player creativity—and that is the arena. A Combat…

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Guild Halls: Missions for All

by Link Hughes on June 19, 2015 Hi, everyone. I’m Link Hughes, and today we’re going to look at the changes thatGuild Wars 2: Heart of Thorns™ will bring to guild missions. At their heart, guilds are about social connections that deepen through shared endeavors. In our current guild progression system, guilds are rewarded for playing together in small groups,…

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Welcome to Guild Halls

by Link Hughes on June 17, 2015 Greetings from the guilds team! We’ve been hard at work putting together the guild halls system for you, and we’re thrilled to finally be able to share it. This is the first in a series of blog posts that will cover the different aspects of the system—and there…

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